Michael Barclay – Game Designer

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Michael Barclay – Game Designer

GDC Europe 2016 – Creating Conflict: Combat Design for AAA Action Games

The GDC talk I did with Sam Howels and Pete Ellis is up on the GDC vault for those of you with access. Enjoy!

http://www.gdcvault.com/play/1023860/Creating-Conflict-Combat-Design-for

This entry was posted in Level Design, Talks on August 25, 2016 by whipwrek.

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  • GDC Europe 2016 – Creating Conflict: Combat Design for AAA Action Games
  • GDC Europe 2016
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  • The Prospect of Space
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